5-day intensive workshops with the artists behind Marathon, Destiny, Dune, Deathloop, and The Creator. Build real projects under direct mentorship.
Learn about Joseph's approach to Art Direction and visual development in the game and film industries. How he used inspiration and process for visual problem solving on projects like Marathon, Destiny, Dune, and more. Over 5 days, you'll develop a complete art direction project with daily feedback from an artist who contributed to Marathon.
Design a complete prop ecosystem for your world. Sheng Lam takes you inside his ideation process. How he turns references into iconic, coherent designs for AAA games and films. You'll leave with a collection of props that tell a story together.
No gear to bring, no setup to worry about. Every desk is fully equipped and ready to go. You just sit down and start creating.
Each workshop is independent. Register for one or both.
No. We provide everything: high-end computer with dual screens, Wacom Intuos tablet, and all software pre-installed. Just show up.
Yes. Each workshop is independent. You can attend one or both.
These workshops are open to all skill levels. You should be comfortable working digitally with tools like Photoshop or similar software.
No. There is a 1-hour lunch break. Arcueil has restaurants and bakeries nearby, and the RER B station area has several options.
English.
ConceptCore School is at 23-25 Avenue Jeanne d'Arc, 94110 Arcueil. Take the RER B to Laplace station. 15 minutes from central Paris.
Refund policy is available on the Billetweb event page at the time of purchase.
No formal certificate, but you leave with a complete project reviewed by the instructor that you can add directly to your portfolio.
Yes. Contact info@conceptcore.co for a direct invoice with your company details.
Two weeks. Three AAA professionals. Your art direction and prop design, built from the ground up with the people who do it for real.